Defined PBR takes advantage of Ray Tracing with detailed heightmaps and subtle consistent materials.
This Texture Pack provides a rich refreshing yet simple update to Minecraft PE’s Light settings. Also known as Ray Tracing. I also made it so each block uses a consistent material so they look uniform.
The pack also tweaks particle transparencies to make them less obtrusive.
Other tweaks involved in this pack are GUI-related quality of life changes that make the animations a lot smoother.